Browser port of a large-scale text-based horror adventure. Originally built in C++ in 2024, ported to web in 2026.
Development
The original Team BTS "Mansion" game was built in C++ over three months by a team of
seven engineers, from conception through final deployment. It used a custom
console engine with room navigation, inventory, intricate puzzle design, and
heavy micromanagement mechanics. Any feeling the gameplay invokes was purpose-built to be
intentional.
This web version was ported to TypeScript by
Brent Mercado
(Lead Dev and Architect) as a terminal-style
browser experience. The C++ project remains the source of truth for gameplay
content. It may be buggy as the port is still in it's infancy, so feel free to pick it apart lol. We hope you are afraid!!!1